coffeebar

The Coffeebar mobile app improves the coffee pickup experience by helping customers order quickly, customize drinks easily, and accurately plan their pickup time. The app prioritizes efficiency and transparency so users can spend less time ordering and more time moving through their day.

Project Overview

My role: Visual Designer, UX/UI Designer

Date: 2023 (4 months)

Scope: Mobile app

The problem

Coffeebar, a Northern California coffee chain, lacks a dedicated mobile ordering experience. Customers must either order in person or navigate a cumbersome third-party ordering system.

This creates friction for loyal customers who value speed and convenience. Without a streamlined ordering process or accurate pickup timing, customers often spend more time ordering than expected and risk delays due to unpredictable wait times.

The goal

Design a mobile ordering experience that matches the quality of Coffeebar’s products. The app should streamline ordering while introducing features that improve transparency, customization, and pickup timing.

User research

I conducted user interviews with participants aged 20–45 who regularly purchase coffee from Coffeebar locations. The research focused on understanding ordering habits, frustrations with existing systems, and expectations for mobile ordering.

From these insights, I developed user personas, journey maps, and a competitive analysis of existing coffee ordering apps.

KEY INSIGHT

The research revealed a strong association between coffee ordering and productivity. Users want to minimize ordering friction and better predict pickup timing so they can move efficiently through their day.

Participants consistently preferred selecting pickup times up to an hour in advance rather than immediate pickup. Scheduling ahead helped them:

  • Order before leaving home or work

  • Align pickup with commute timing

  • Avoid in-store waiting

  • Feel confident their order would be ready

This insight led to prioritizing flexible pickup scheduling with advance time windows, rather than defaulting to ASAP ordering.

PAIN POINTS

Third-party Ordering System

The current system feels disconnected and cumbersome, leading users to default to in-person ordering

Repeating Orders

Users must manually rebuild drinks each time, slowing the process

Unclear Pickup Timing

Consumers lack guidance on how long orders will take and when they need to leave to meet their pickup time

In-Store vs. App Disconnect

Promotions are advertised in-store but not reflected digitally

USER FLOW

Initial user flow based on key pain points identified during research.

DIGITAL WIREFRAMES

Digital wireframes explored a streamlined approach to coffee ordering, allowing users to build drinks quickly while maintaining flexibility for pickup customization.

Initial concepts placed store selection and pickup timing within the ordering flow, keeping the early experience focused on quickly building an order. Estimated pickup timing and location details were refined as users progressed through the flow.

LOW-FIDELITY PROTOTYPE

The low-fidelity prototype models the primary user flow of building and submitting an in-app order with pickup customization.

USABILITY STUDY #1

Type: Moderated usability study
Participants: 5
Length: 30 minutes
Location: Remote, United States

Participants were asked to place an order within the app while sharing their thoughts and reactions. They also rated task completion and overall ease of use. Observations were grouped using an affinity map to identify patterns and key insights.

Key Findings

A simpler starting point…

The usability study revealed a sense of overwhelm on the homepage. Users were unsure where to begin and confused by menu items surfaced on the home screen.

To address this, I:

  • Renamed “Menu” to “Order”

  • Removed the “Browse Items” section

  • Elevated Rewards to a primary feature

  • Promoted pickup details into a main action

These changes clarified the starting point and simplified the ordering process.

BEFORE USABILITY STUDY #1

AFTER USABILITY STUDY #1

Pickup timing confusion

Users were unsure when their order would be ready or when they should leave. Pickup time selection felt buried in the flow, making it difficult to plan ahead.

Split pickup controls

Store selection and pickup timing were handled separately, creating friction and forcing users to backtrack during ordering.

To address this, I:

  • Surfaced pickup details earlier in the experience

  • Combined location and timing into a single editable module

  • Allowed users to update pickup information without interrupting their order

BEFORE USABILITY STUDY #1

AFTER USABILITY STUDY #1

Hi-Fidelity Prototypes

Outcome

The final designs deliver:

  • Faster ordering

  • Reduced friction in drink customization

  • Clear pickup timing visibility

  • Unified pickup location and time controls

  • Improved transparency throughout the flow

The result is a more predictable and efficient coffee pickup experience aligned with users’ productivity-driven workflows.

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